Prerequisites
- A SusaPlay developer account (register at dev.susaplay.com)
- A Unity game you can build for WebGL — SusaPlay runs WebGL games only
Step 1 — Register your game
- Open Developer Portal → Register Game
- Fill in name, description and the landscape cover
- Copy the game key. It is always on the game’s Overview tab, and it is public by design: it ships in every build and only identifies the game
Step 2 — Install the SDK
Add the package to your Unity project’sPackages/manifest.json:
Assets/Resources/PlatformConfig.asset.
Step 3 — Initialize
Step 4 — Verify it works
Next steps
Economy Config
Define currencies and store items
Webhooks
Receive platform events on your server
Upload a Build
Upload, test and release your game
Cloud Saves
Persist player progress across sessions
